282 cards found.

"Cycla-bird"

Creature Phoenix   4 / 2   {3}{R}{R} (0)

Flying
When "Cycla-bird" enters the battlefield, return target instant or sorcery card with cycling from your graveyard to your hand.
At the beginning of each end step, if you cycled two or more cards this turn, return "Cycla-bird" from your graveyard to your hand.



Color Identity: R,Red
Printings:
Commander 2020 (Rare)

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"Lightning Felix"

Creature Elemental Cat   3 / 2   {R}{W} (0)

Whenever you cycle a card, you may pay {2}. If you "Lightning Felix" deals 2 damage to target creature and you gain 2 life.



Color Identity: R,W,Red,White
Printings:
Ikoria: Lair of Behemoths (Uncommon)

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"Nom nom nom"

Sorcery {W} (0)

As an additional cost to cast this spell, tap an untapped creature you control.
Exile target tapped creature. Put a +1/+1 counter on the creature tapped to cast this spell.



Color Identity: W,White
Printings:
Ikoria: Lair of Behemoths (Uncommon)

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"Screaming Firehawk"

Creature Phoenix   2 / 2   {1}{R}{R} (0)

Flying, haste
{2}{R}: "Screaming Firehawk" gets +2/+0 until end of turn.
Escape — {2}{R}{R}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
"Screaming Firehawk" escapes with a +1/+1 counter on it.



Color Identity: R,Red
Printings:
Theros Beyond Death (Rare)

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"Toggo, Goblin Weaponsmith"

Legendary Creature Goblin Artificer   2 / 2   {2}{R} (0)

Whenever a land enters the battlefield under your control, create an artifact equipment token named Rock. It has "Equipped creature has '{1}, {t}, Sacrifice Rock: This creature deals 2 damage to any target.'" and equip {1}.
Partner (You can have two commanders if both have partner.)



Color Identity: R,Red
Printings:
Commander Legends (Uncommon)
Commander Legends (Uncommon)

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"Whale of Fortune"

Creature Whale   7 / 7   {5}{U}{U} (0)

Creatures your opponents control get -1/-0.
{1}{U}, Discard "Whale of Fortune": Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.



Color Identity: U,Blue
Printings:
Core Set 2021 (Uncommon)

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Abrupt Decay

Instant {B}{G} (2)

This spell can't be countered.
Destroy target nonland permanent with converted mana cost 3 or less.



Color Identity: B,G,Black,Green

Academy Drake

Creature Drake   2 / 2   {2}{U} (3)

Kicker {4} (You may pay an additional {4} as you cast this spell.)
Flying
If Academy Drake was kicked, it enters the battlefield with two +1/+1 counters on it.



Color Identity: U,Blue
Printings:
Dominaria (Common)

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Adanto, the First Fort

Legendary Land (1)

(Transforms from Legion's Landing.)
{t}: Add {W}.
{2}{W}, {t}: Create a 1/1 white Vampire creature token with lifelink.



Color Identity: White
The other side is:

Printings:
Ixalan (Rare)

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Aetherwind Basker

Creature Lizard   7 / 7   {4}{G}{G}{G} (7)

Trample
Whenever Aetherwind Basker enters the battlefield or attacks, you get {e} (an energy counter) for each creature you control.
Pay {e}: Aetherwind Basker gets +1/+1 until end of turn.
Its frill inspired the design of efficient aether collectors.



Color Identity: G,Green

Ajani's Pridemate

Creature Cat Soldier   2 / 2   {1}{W} (2)

Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate.



Color Identity: W,White

Anger

Creature Incarnation   2 / 2   {3}{R} (4)

Haste
As long as Anger is in your graveyard and you control a Mountain, creatures you control have haste.



Color Identity: R,Red

Angler Drake

Creature Drake   4 / 4   {4}{U}{U} (6)

Flying
When Angler Drake enters the battlefield, you may return target creature to its owner's hand.
From the time they are hatchlings, river drakes are taught to pull the largest prey from the Luxa.



Color Identity: U,Blue
Printings:
Amonkhet (Uncommon)

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Apex Devastator

Creature Chimera Hydra   10 / 10   {8}{G}{G} (0)

Cascade, cascade, cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Multiple instances of cascade each trigger separately.)



Color Identity: G,Green
Printings:
Commander Legends (Mythic)
Commander Legends (Mythic)

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Apex of Power

Sorcery {7}{R}{R}{R} (10)

Exile the top seven cards of your library. Until end of turn, you may cast spells from among them.
If this spell was cast from your hand, add ten mana of any one color.
"As I desire, so it shall be."
—Nicol Bolas



Color Identity: R,Red
Printings:
Core Set 2019 (Mythic)

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Arbiter of the Ideal

Creature Sphinx   4 / 5   {4}{U}{U} (6)

Flying
Inspired — Whenever Arbiter of the Ideal becomes untapped, reveal the top card of your library. If it's an artifact, creature, or land card, you may put it onto the battlefield with a manifestation counter on it. That permanent is an enchantment in addition to its other types.



Color Identity: U,Blue
Printings:
Magic Online Promos (Rare)

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Archipelagore

Creature Leviathan   7 / 7   {5}{U}{U} (0)

Mutate {5}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Whenever this creature mutates, tap up to X target creatures, where X is the number of times this creature has mutated. Those creatures don't untap during their controller's next untap step.



Color Identity: U,Blue
Printings:
Ikoria: Lair of Behemoths (Uncommon)
Ikoria: Lair of Behemoths (Uncommon)

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Archon of the Triumvirate

Creature Archon   4 / 5   {5}{W}{U} (7)

Flying
Whenever Archon of the Triumvirate attacks, detain up to two target nonland permanents your opponents control. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)



Color Identity: U,W,White,Blue

Astral Drift

Enchantment {2}{W} (0)

Whenever you cycle Astral Drift or cycle another card while Astral Drift is on the battlefield, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step.
Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.)



Color Identity: W,White
Printings:
Modern Horizons (Rare)

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Awaken the Bear

Instant {2}{G} (3)

Target creature gets +3/+3 and gains trample until end of turn.
When Temur warriors enter the battle trance known as "awakening the bear," they lose all sense of enemy or friend, seeing only threats to the wilderness.



Color Identity: G,Green
Printings:
Khans of Tarkir (Common)

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Bummer

282 cards found.